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''Plasma Pong'' is an indie video game created by Steve Taylor. In 2007, the game was put on hiatus to respect Atari's ''Pong'' trademark; however, according to the official Web site, the author is (as of 06/04/08, per the website's post) working on an updated version.〔(【引用サイトリンク】url=http://www.plasmapong.com/ )〕〔(【引用サイトリンク】url=http://www.plasmapong.com/forums/viewtopic.php?t=877 )〕 As of October 7, 2015, the original (website ) now just states the following (''sic''): ::Pong is a registered trademark of Atari Interactive Inc. To respect this trademark, Plasma Pong will be down until further notice. ::Fear not! The author is working on a new project that will trump Plasma Pong in awesomeness! Stay tuned. ::UPDATE 6 - 4 - 08: I'm response to the massive amount of emails I've been getting - I'm not dead and neither is Plasma Pong! ::The game will make a comeback with a fresh coat of paint, sit tight! Please direct any email to Steve Taylor - staylor5 (at) gmu (dot) edu ==Gameplay== ''Plasma Pong'' is a clone of ''Pong'', in which two players control a paddle each, at either side of the screen, volleying a ball between them. The environment is a fluid-like plasma which can be pushed and sucked with the paddles. There are three game modes in ''Plasma Pong''. In single player, the player combats a progressively smarter AI in a fluid environment where the fluid moves faster and faster, affecting the ball more and more. Multiplayer is little different, with two players typically sharing a single keyboard to play against each other. The sandbox mode, however, gives the player near total access to color, particle, and fluid motion effects, allowing them to simply play around with the game's fluid dynamics engine and see what interesting motions they can create.〔(【引用サイトリンク】url=http://www.plasmapong.com/screenshots/ )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Plasma Pong」の詳細全文を読む スポンサード リンク
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